@startuml
sprite $poison [48x48/16] {
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}


!define GOV_POISON(_alias) ENTITY(rectangle,black,poison,_alias,GOV POISON)
!define GOV_POISON(_alias, _label) ENTITY(rectangle,black,poison,_label, _alias,GOV POISON)
!define GOV_POISON(_alias, _label, _shape) ENTITY(_shape,black,poison,_label, _alias,GOV POISON)
!define GOV_POISON(_alias, _label, _shape, _color) ENTITY(_shape,_color,poison,_label, _alias,GOV POISON)
skinparam folderBackgroundColor<<GOV POISON>> White
@enduml